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Roberto Becerra

sound. art. technology

  • Projects
  • Binaural Audio
  • Spatial Sonification of Data
    • Content
    • Introduction
    • Sound Synthesis, Sonification and Spatialization
      • Sonification
        • Definitions and Concepts
      • Spatialization
        • Acoustics
          • Coordinate System
          • Delay and Gain
          • Reflections
          • Sound Acquirement
        • Spatialization Techniques
          • Virtual Microphone Control (ViMiC)
            • Basic Functioning
          • Jamoma
            • ViMiC Modules
            • Output Module
    • Sonifying Data with ViMiC and Matlab
      • Spatialization using Spatial Data
      • Spatialization using Matlab Data
      • Sonifying Scientific Data
    • Proposed Model
      • Samples and WAV Files
      • Data Reading
      • Sources to Sonify
      • Stream Selectors
      • Scalers
      • Volume Maker
      • Data Readers
      • Physical Layer
    • Discussion
    • References
  • ViMiC
    • spacer maxforlive device
  • Tutorials
    • Dante and live ambisonics ensemble
    • Intro to deconvolution
    • Markov model in python
    • Tutorial – Pinguino & Pure Data Interface
  • Other Pages
  • About
    • CV
    • Reviews

Category: Art

Cat Links Art, Ideas, Sound

Donaueschingen – Musiktage

Posted on November 2, 2012February 13, 2022 Roberto

Donaueschingen – Musiktage A couple of days ago we travelled to Donaueschingen, in the south of Germany, near Switzerland. The

Continue readingDonaueschingen – Musiktage

Cat Links Art, Sound, Technology

Soundscape of the Upcoming revolution

Posted on August 12, 2012February 13, 2022 Roberto

So the Mexican elections went through, and I was heavily motivated programming in Matlab, watching the popularity charts of the

Continue readingSoundscape of the Upcoming revolution

Cat Links Art, Ideas, Research, Sound, Technology

SOUNDSCAPE

Posted on June 21, 2011February 13, 2022 Roberto

The Soundscape pretends to create a sonic illusion based on available techologies to create sound spatialisation and render a live

Continue readingSOUNDSCAPE

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